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Persuasive Technology - Persuasive, Motivating, Empowering Videogames

9th International Conference, PERSUASIVE 2014, Padua, Italy, May 21-23, 2014. Proceedings

  • Conference proceedings
  • © 2014

Overview

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 8462)

Included in the following conference series:

Conference proceedings info: PERSUASIVE 2014.

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Table of contents (27 papers)

Other volumes

  1. Persuasive Technology

Keywords

About this book

This book constitutes the refereed proceedings of the 9th International Conference on Persuasive Technology, PERSUASIVE 2014, held in Padua, Italy, in May 2014. The 27 revised full papers and 12 revised short papers presented were carefully reviewed and selected from 58 submissions. In addition to the themes of persuasive technology dealt with in the previous editions of the conference, this edition highlighted a special theme, i.e. persuasive, motivating, empowering videogames.

Editors and Affiliations

  • Human Technology Lab, Department of General Psychology, University of Padova, Padova, Italy

    Anna Spagnolli

  • Human-Computer Interaction Lab, University of Udine, Udine, Italy

    Luca Chittaro

  • Department of General Psychology, University of Padova, Italy

    Luciano Gamberini

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