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This book constitutes the proceedings of the 20th Collaboration Researchers' International Working Group Conference on Collaboration and Technology, held in Santiago, Chile, in September 2014. The 16 revised papers presented together with 18 progress papers and 3 invited talks were carefully reviewed and selected from 49 submissions. The papers published in proceedings of this year's and past CRIWG conferences reflect the trends in collaborative computing research and its evolution. There was a growing interest in social networks analysis, crowdsourcing and computer support for large communities in general. A special research topic which has been traditionally present in the CRIWG proceedings has been collaborative learning.
Content Level »Research
Keywords »collaborative and social computing systems and tools - collaborative decision supoport systems - collaborative learning - computer supported collaborative learning - crowdsourcing - groupware - recommender systems - social networks - ubiquitous and mobile devices - ubiquitous collaborative environments
Understanding How Network Performance Affects User Experience of Remote Guidance.- Requirements for Ad-hoc Geo-referenced BPM with Microblogging.- Construction and Evaluation of a Collaboration Observation Model.- Monitoring Student Activities with a Querying System over Electronic Worksheets.- Two Make a Network: Using Graphs to Assess the Quality of Collaboration of Dyads.- A Programming Interface and Platform Support for Developing Recommendation Algorithms on Large-Scale Social Networks.- An Ambient Casual Game to Promote Socialization and Active Ageing.- Monitoring Collaboration in Software Processes Using Social Networks.- Supporting Teleconsulting with Text Mining: Continuing Professional Development in the TelehealthRS Project.- Defining a Design Space for Persuasive Cooperative Interactions in Mobile Exertion Applications.- Cooperative Work for Spatial Decision Making: An Emergencies Management Case.- Architecture of Mobile Crowdsourcing Systems.- A Semantic Approach to Shared Resource Discovery.- Performance Effects of Positive and Negative Affective States in a Collaborative Information Seeking Task.- Promoting Elderly-Children Interaction in Digital Games: A Preliminary Set of Design Guidelines.- Enriching (Learning) Community Platforms with Learning Analytics Components.- An Ontology Engineering Approach to Gamify Collaborative Learning Scenarios.- Group Formation Algorithms in Collaborative Learning Contexts: A Systematic Mapping of the Literature.- Evaluating Coordination Support Mechanisms in an Industrial Engineering Scenario.- Virtual Operating Room for Collaborative Training of Surgical Nurses.- JEMF: A Framework for the Development of Mobile Systems for Emergency Management.- The Semantic Web as a Platform for Collective Intelligence.- Engineering Peer-to-Peer Learning Processes for Generating High Quality Learning Materials.- Start-Smart as a Support for Starting Interaction in Distributed Software Development.- Social Media Collaboration in the Classroom: A Study of Group Collaboration.- An Effort of Communication Measure for Synchronous Collaborative Search Systems.- Using Structural Holes Metrics from Communication Networks to Predict Change Dependencies.- LOST-Map: A Victim-Sourced Rescue Map of Disaster Areas.- Mapping on Surfaces: Supporting Collaborative Work Using Interactive Tabletop.- How a Conflict Changes the Way How People Behave on Fandoms: An Investigation of Shippers Fight in Facebook Groups.- Choosing an Appropriate Task to Start with in Open Source Software Communities: A Hard Task.- Collaborating in the Fog: A Rich Description of Agile Software Development.- Motivating Wiki-Based Collaborative Learning by Increasing Awareness of Task Conflict: A Design Science Approach.