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Computer Science - Communication Networks | Frontiers in Gaming Simulation - 44th International Simulation and Gaming Association Conference,

Frontiers in Gaming Simulation

44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, Stockholm, Sweden, June 24-28, 2013. Revised Selected Papers

Meijer, Sebastiaan A., Smeds, Riitta (Eds.)

2014, XII, 265 p. 36 illus.

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This book constitutes the refereed post-conference proceedings of the 44th International Simulation and Gaming Association Conference, ISAGA 2013, and the IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, held in Stockholm, Sweden, in June 2013 The 30 revised full papers were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on frontiers in gaming simulation for education; frontiers in gaming simulation for design and experimentation; frontiers in gaming simulation for transportation and logistics; and professionalism and business in gaming simulation.

Content Level » Research

Keywords » augmented reality - mobility - network management - transportation - urban planning

Related subjects » Artificial Intelligence - Communication Networks - Database Management & Information Retrieval - Software Engineering - Theoretical Computer Science

Table of contents 

Frontiers in gaming simulation for education.- Frontiers in gaming simulation for design and experimentation.- Frontiers in gaming simulation for transportation and logistics.- Professionalism and business in gaming simulation.

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