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  • Conference proceedings
  • © 2014

Frontiers in Gaming Simulation

44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, Stockholm, Sweden, June 24-28, 2013. Revised Selected Papers

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  • State-of-the-art research
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Part of the book series: Lecture Notes in Computer Science (LNCS, volume 8264)

Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)

Conference series link(s): ISAGA: International Simulation and Gaming Association Conference

Conference proceedings info: ISAGA 2013.

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Table of contents (30 papers)

  1. Front Matter

  2. Frontiers in Gaming Simulation for Education

    1. Front Matter

      Pages 1-1
    2. Achieving Game Goals at All Costs?

      • Anders Frank
      Pages 13-20
    3. Serious Games, Remote Laboratories and Augmented Reality to Develop and Assess Programming Skills

      • Mariluz Guenaga, Iratxe Menchaca, Alex Ortiz de Guinea, Olga Dziabenko, Javier García-Zubía, Mikel Salazar
      Pages 29-36
    4. EfeU: Decision Making Concerning Company Strategy

      • Gabriele Hoeborn, Jennifer Bredtmann
      Pages 37-43
    5. Veerkracht 2.0

      • Rens Kortmann, Els van Daalen, Igor Mayer, Geertje Bekebrede
      Pages 44-51
    6. A Serious Game Design Combining Simulation and Sandbox Approaches

      • Heide Lukosch, Roy van Bussel, Sebastiaan A. Meijer
      Pages 52-59
    7. Building a Virtual World for Team Work Improvement

      • Heide Lukosch, Bas van Nuland, Theo van Ruijven, Linda van Veen, Alexander Verbraeck
      Pages 60-68
    8. Status and Trends of Serious Game Application in Engineering and Manufacturing Education

      • Borzoo Pourabdollahian Tehran, Manuel Fradinho Oliveira, Marco Taisch, Jannicke Baalsrud Hauge, Johann c. k. h. Riedel
      Pages 77-84
    9. The UCS-Model of Corporate Sustainability

      • Markus Ulrich
      Pages 85-92
    10. Effects of a Game-Facilitated Curriculum on Technical Knowledge and Skill Development

      • Roy van Bussel, Heide Lukosch, Sebastiaan A. Meijer
      Pages 93-101
    11. Simulation Game as a Live Case Integrated into Two Modules

      • John Mulenga, Marcin Wardaszko
      Pages 102-109
  3. Frontiers in Gaming Simulation for Design and Experimentation

    1. Front Matter

      Pages 111-111
    2. Gaming Simulation Design for Individual and Team Situation Awareness

      • Julia C. Lo, Sebastiaan A. Meijer
      Pages 121-128
    3. A Game for Requirements Formulation for a Distributed Gaming and Simulation Environment

      • Emdzad Sehic, Alexander Verbraeck, Sebastiaan A. Meijer
      Pages 129-139
    4. Co-creating Networked Educational Innovations via Process Simulations

      • Riitta Smeds, Svante Suominen, Päivi Pöyry-Lassila
      Pages 140-147

Other Volumes

  1. Frontiers in Gaming Simulation

About this book

This book constitutes the refereed post-conference proceedings of the 44th International Simulation and Gaming Association Conference, ISAGA 2013, and the IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, held in Stockholm, Sweden, in June 2013 The 30 revised full papers were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on frontiers in gaming simulation for education; frontiers in gaming simulation for design and experimentation; frontiers in gaming simulation for transportation and logistics; and professionalism and business in gaming simulation.

Editors and Affiliations

  • School of Architecture and the Built Environment, Division for Traffic and Logistics, Gaming and Participatory Simulation Labs, Royal Institute of Technology (KTH), Stockholm, Sweden

    Sebastiaan A. Meijer

  • School of Science, Department of Industrial Engineering and Management, Enterprise Simulation Laboratory SimLab., Aalto University, Aalto, Finland

    Riitta Smeds

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access