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Computer Science - Communication Networks | Virtuality and Virtualization - Proceedings of the International Federation of Information Processing

Virtuality and Virtualization

Proceedings of the International Federation of Information Processing Working Groups 8.2 on Information Systems and Organizations and 9.5 on Virtuality and Society, July 29-31, 2007, Portland, Oregon, USA

Crowston, Kevin, Sieber, Sandra, Wynn, Eleanor (Eds.)

2007

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  • An up-to-date look at virtuality and virtualization

International Federation for Information Processing

The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication.  The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction.  Proceedings and post-proceedings of referred international conferences in computer science and interdisciplinary fields are featured.  These results often precede journal publication and represent the most current research.  The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.

 

For more information about the 300 other books in the IFIP series, please visit www.springer.com.

 

For more information about IFIP, please visit www.ifip.org.

Content Level » Research

Keywords » complexity - group processes - identity - organization - organizational complexity - tools - virtual teams - virtual work - virtuality - virtualization

Related subjects » Communication Networks - Database Management & Information Retrieval - General Issues - HCI - Information Systems and Applications

Table of contents / Sample pages 

Virtuality and Virtualization.- Keynotes.- Beyond Distributed Cognition.- Dig the Dirt.- Frameworks for Understanding Virtuality and Virtualization.- Conceptualizing Virtual Collaborative Work.- Conduct, Performance, and Dilemmas of Inter-organizational Virtual Organizing.- Process Issues to Achieve Virtualization.- Structuring Virtuality.- Competency Rallying Processes in Virtual Organizations.- Spatial and Temporal Boundaries in Global Teams.- Coordinating Global Software Development Activities.- The Tension Between Expectations of Availability and the Reality of Availability in Hybrid Teams.- A Process Maturity Model for Geographically Dispersed Software Sustenance Operations.- Group Processes in Virtual Teams.- A Structurational Perspective on Leadership in Virtual Teams.- Ambassadorial Leadership.- The Presentation of Self in a Virtual but Work-related Environment.- Understanding Virtuality.- Conditions Enabling Effective Multiple Team Membership.- Knowledge and Virtuality.- Learning Triggers in Virtual Groups.- Sharing Knowledge in Global Virtual Teams.- The Practice of e-Science and e-Social Science.- From Senses to Sensors.- Expertise Management in a Distributed Context.- The Role of Fiction in Structuring Virtuality.- Building Virtual Spaces.- Refraining Online Games.- Virtualizing the Virtual.- Panels.- Virtualization and Institutions.- Exploring the Nature of Virtuality.- The Social in the Virtual.- The Role of Shapers in Knowledge-Sharing.- Game Architecture and Virtual Teamwork.- The IT Artifact and Telecommuting.- Virtual Patients.

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