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Computer Science | Learn Java for Android Development - Java 8 and Android 5 Edition

Learn Java for Android Development

Java 8 and Android 5 Edition

Friesen, Jeff

3rd ed. 2014, XVI, 1200 p. 53 illus.

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    • Updates a strong selling book for Java 8 and Android 5 (Key Lime Pie).
    • Learn Java for Android is a uniquely placed skills accumulation book in book market with few if any on-point, direct competitors.
    • This book still has some retail trade potential while having strong relevancy in books as a service database engines like Safari.
    • Android is the 2nd strongest app building eco in the mobile landscape with 2 major app stores in Google Play and Amazon Appstore.
Learn Java for Android Development, Third Edition, is an update of a strong selling book that now includes a primer on Android app development (in Chapter 1 and Appendix C, which is distributed in the book’s code archive). This book teaches programmers the essential Java language skills necessary for effectively picking up and using the new Android SDK platform to build mobile, embedded, and even PC apps, especially game apps.

Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its APIs in order to improve your chances of succeeding as an effective Android app developer. This book helps you do that.

Each of the book’s 16 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter’s material. Answers to the book’s more than 700 exercises are provided in an appendix. A second appendix provides a significant game-oriented Java application, which you can convert into an Android app.

Once you complete this one-of-a-kind book written by Jeff Friesen, an expert Java developer and JavaWorld.com columnist, you should be ready to begin your indie or professional Android app development journey.

Content Level » Popular/general

Related subjects » Computer Science

Table of contents 

1. Getting Started with Java

2. Learning Language Fundamentals

3. Discovering Classes and Objects

4. Discovering Inheritance, Polymorphism, and Interfaces

5. Mastering Advanced Language Features Part 1

6. Mastering Advanced Language Features Part 2

7. Exploring the Basic APIs Part 1

8. Exploring the Basic APIs Part 2

9. Exploring the Collections Framework

10. Exploring the Concurrency Utilities

11. Performing Classic I/O

12. Accessing Networks

13. Migrating to New I/O

14. Accessing Databases

15. Parsing, Creating, and Transforming XML Documents

16. Focusing on Odds and Ends

17. Appendix A: Solutions to Exercises

18. Appendix B: Four of a Kind

19. Appendix C: Getting Started with Android***

***NOTE: Appendix C is not included in the physical book. Instead, it's distributed as a PDF file that's bundled with the book's code.

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