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Computer Science | Foundation Game Design with HTML5 and JavaScript

Foundation Game Design with HTML5 and JavaScript

van der Spuy, Rex

2012, XXVI, 752 p.

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    • Everything you need to know about how to make video games in one book.
    • Readers will learn to make all kinds of action adventure game.
    • Covers all the programming and graphic design skills needed to make games from scratch.
Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you've never done any programming before and don't know where to start, this book will show you how to make games from start to finish. You'll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games.

Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You'll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here.

  • Focused and friendly introduction to making games with HTML5.
  • Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters.
  • Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.

Content Level » Popular/general

Related subjects » Computer Science

Table of contents 

  1. Learning HTML and CSS
  2. Learning JavaScript
  3. Your First Games
  4. Creating a Game World
  5. Making Maps
  6. Objects and Animation
  7. Game Sprites
  8. Bumping Into Things
  9. Making Video Games
  10. Making Bigger Games
  11. Physics and Platform Games
  12. Advanced Character Control

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