Overview
Beginning Facebook Game Apps Development lets you build your first game apps on one of the largest social media sites.
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Table of contents (14 chapters)
About this book
Today's Facebook is emerging to become tomorrow's operating system, according to some. Certainly, a WebOS. Web standards-based apps using HTML5, JavaScript, CSS3 and more are now possible on Facebook. Why not get started with developing and selling Facebook game apps on Facebook's App Store?
Beginning Facebook Game Apps Development gets you started with building your first game apps that run on Facebook. Become your own "Zynga" and create your own "Civilization" or "Farmville" and more. Build rich Web-based apps that you can sell on Facebook's App Store.
Because these apps are built on Web standards, you can build and run on many browsers and—more interestingly—more computers, tablets, smartphones and even other devices and appliances that are Web-connected or enabled.
About the author
Bibliographic Information
Book Title: Beginning Facebook Game Apps Development
Authors: Wayne Graham
DOI: https://doi.org/10.1007/978-1-4302-4171-3
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Professional and Applied Computing (R0), Apress Access Books
Copyright Information: Wayne Graham 2012
Softcover ISBN: 978-1-4302-4170-6Published: 30 March 2012
eBook ISBN: 978-1-4302-4171-3Published: 10 June 2012
Edition Number: 1
Number of Pages: XIV, 432
Topics: Game Development, Software Engineering/Programming and Operating Systems