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  • © 2010

Windows Mobile Game Development

Building games for the Windows Phone and other mobile devices

Apress

Authors:

  • This book will provide you with a comprehensive guide to developing games for both the Windows Mobile platform and the Windows Phone using the industry standard programming languages C# and VB .NET.

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eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 49.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

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Table of contents (14 chapters)

  1. Front Matter

    Pages i-xx
  2. Windows Mobile Development

    1. Front Matter

      Pages 1-1
    2. Windows Mobile and .NET

      • Adam Dawes
      Pages 3-27
    3. Mastering the User Interface

      • Adam Dawes
      Pages 29-47
  3. Creating Games

    1. Front Matter

      Pages 49-49
    2. GDI Graphics

      • Adam Dawes
      Pages 51-76
    3. Taming the Device with the Game Engine

      • Adam Dawes
      Pages 77-109
    4. Timing to Perfection

      • Adam Dawes
      Pages 111-128
    5. Exploring User Input

      • Adam Dawes
      Pages 129-156
    6. Sounding Out with Game Audio

      • Adam Dawes
      Pages 157-177
    7. Game in Focus: GemDrops

      • Adam Dawes
      Pages 179-224
    8. Common Game Components

      • Adam Dawes
      Pages 225-242
  4. OpenGL ES Graphics

    1. Front Matter

      Pages 243-243
    2. New Window on the World with OpenGL ES

      • Adam Dawes
      Pages 245-288
    3. Creating 2D Games with OpenGL

      • Adam Dawes
      Pages 289-309
    4. The Ins and Outs of the Third Dimension

      • Adam Dawes
      Pages 311-351
    5. Further OpenGL Features and Techniques

      • Adam Dawes
      Pages 353-382
    6. Distributing Your Game

      • Adam Dawes
      Pages 385-410
  5. Back Matter

    Pages 411-438

About this book

This book will provide you with a comprehensive guide to developing games for both the Windows Mobile platform and the Windows Phone using the industry standard programming languages C# and VB .NET.

You will be walked through every aspect of developing for the Windows Mobile platform—from setting up your development environment for the first time to creating advanced 3D graphics. Finally, you’ll learn how you can make your applications available to others, whether distributing for free or selling online.

Using extensive code samples throughout, you’ll gather all the information needed to create your own games and distribute them successfully for others to enjoy.

Aimed primarily at C# developers, almost everything in the book can be used in VB .NET too. For those areas where this is not the case, workarounds are suggested so that VB .NET developers are still able to use the techniques described.

About the author

Adam Dawes is a software developer and systems architect working at a cutting-edge online service development company. He has been a compulsive programmer since the age of 4, when he was first introduced to a monochrome Commodore PET. The love affair has continued through three subsequent decades, flourishing through the days of the 8-bit dinosaurs to today's era of multi-core processors and pocket supercomputers. A constant throughout all of this has been Adam's fondness of computer games. From the very first time Nightmare Park displayed its devious maze of pathways in green symbols back in 1980, he has been a games player across a variety of genres and styles. These days he spends his spare time playing the latest 3D titles on his PC, or enjoying some of the classics in his stand-up arcade machine or sit-in cockpit driving cabinet. Creating his own games has always been a hobby and while he has no intention of becoming part of the professional games industry, he has a lot of fun developing his own titles nonetheless. Adam lives with his wife, Ritu, and son, Kieran, in the southeast of England. His web site is at www.adamdawes.com.

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 49.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access