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Computer Science | Objective-C for Absolute Beginners - iPhone, iPad and Mac Programming Made Easy

Objective-C for Absolute Beginners

iPhone, iPad and Mac Programming Made Easy

Bennett, Gary, Lees, Brad, Fisher, Mitchell

2010, XVII, 292 p.

A product of Apress
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    • Allows people with no programming experience to program their Mac and iPhones
    • Covers both the basics of computer programming and the specifics of the Objective-C language for Mac and iPhone
    • Practical approach keeps new programmers interested and learning throughout
    • Useful for professional software training and classroom use

It seems as if everyone is writing applications for Apple's iPhone and iPad, but how do they all do it? It's best to learn Objective-C, the native language of both the iOS and Mac OS X, but where to begin? Right here, even if you've never programmed before!

Objective-C for Absolute Beginners will teach you how to write software for your Mac, iPhone, or iPad using Objective-C, an elegant and powerful language with a rich set of developer tools. Using a hands-on approach, you'll learn to think in programming terms, how to use Objective-C to build program logic, and how to write your own applications and apps.

With over 50 collective years in software development and based on an approach pioneered at Carnegie Mellon University, the authors have developed a remarkably effective approach to learning Objective-C. Since the introduction of Apple's iPhone, the authors have taught hundreds of absolute beginners how to develop Mac, iPhone,and iPad apps, including many that became popular apps in the iTunes App Store.

Content Level » Popular/general

Keywords » App - Apple iOS - Cocoa - Concurrency - Debugging - Interface Builder - Mac OS X - Objective-C - User Interfaces - Xcode - iPad - iPhone - object - programming - software development

Related subjects » Computer Science

Table of contents 

  1.  Becoming a Great iPhone/iPad or Mac Programmer 
  2.  Programming Basics  
  3.  It's All About the Data  
  4.  Making Decisions About…and Planning Program Flow  
  5.  Object Oriented Programming with Objective-C  
  6.  Introducing Objective-C and Xcode 
  7.  Objective-C Classes, Objects, and Methods 
  8.  Programming Basics in Objective-C  
  9.  Comparing Data  
  10.  Creating User Interfaces with Interface Builder  
  11.  Memory, Addresses, and Pointers  
  12.  Debugging Programs with Xcode  
  13.  Storing Information
  14.  Protocols and Delegates  

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