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Computer Science | Beginning Google Maps API 3

Beginning Google Maps API 3

Svennerberg, Gabriel

2nd ed. 2010, 328 p.

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  • First (or one of the first) books on the new Google Maps API 3.
  • Likely first introductory beginning book on Google Maps API 3.
  • Google Maps API 3 is important for best rendering maps and map applications on Android, iPhone and more as well as desktop.

This book is about the next generation of the Google Maps API. It will provide the reader with the skills and knowledge necessary to incorporate Google Maps version 3 on web pages in both desktop and mobile browsers.

It also describes how to deal with common problems that most map developers encounter at some point, like performance and usability issues with having too many markers and possible solutions to that.

  • Introduction to the Google Maps API version 3
  • Solutions to common problems most developers encounters (too many markers, common JavaScript pitfalls)
  • Best practices using HTML/CSS/JavaScript and Google Maps

Content Level » Popular/general

Keywords » CSS - HTML - JavaScript - Usability - browser

Related subjects » Computer Science

Table of contents 

  1. Introducing the Google Maps API
  2. Transferring from Version 2 to 3
  3. Creating Your First Map
  4. Taking the Map Further with MapOptions
  5. X Marks the Spot
  6. Marker Icons
  7. InfoWindow Tips and Tricks
  8. Creating Polylines and Polygons
  9. Dealing with Massive Numbers of Markers
  10. Location, Location, Location

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