Logo - springer
Slogan - springer

Computer Science - Artificial Intelligence | Cognitive Agents for Virtual Environments - First International Workshop, CAVE 2012, Held at AAMAS

Cognitive Agents for Virtual Environments

First International Workshop, CAVE 2012, Held at AAMAS 2012, Valencia, Spain, June 4, 2012, Revised Selected Papers

Dignum, F., Brom, C., Hindriks, K.V., Beer, M., Richards, D. (Eds.)

2013, XII, 185 p. 56 illus.

Available Formats:
eBook
Information

Springer eBooks may be purchased by end-customers only and are sold without copy protection (DRM free). Instead, all eBooks include personalized watermarks. This means you can read the Springer eBooks across numerous devices such as Laptops, eReaders, and tablets.

You can pay for Springer eBooks with Visa, Mastercard, American Express or Paypal.

After the purchase you can directly download the eBook file or read it online in our Springer eBook Reader. Furthermore your eBook will be stored in your MySpringer account. So you can always re-download your eBooks.

 
$49.95

(net) price for USA

ISBN 978-3-642-36444-0

digitally watermarked, no DRM

Included Format: PDF

download immediately after purchase


learn more about Springer eBooks

add to marked items

Softcover
Information

Softcover (also known as softback) version.

You can pay for Springer Books with Visa, Mastercard, American Express or Paypal.

Standard shipping is free of charge for individual customers.

 
$72.00

(net) price for USA

ISBN 978-3-642-36443-3

free shipping for individuals worldwide

usually dispatched within 3 to 5 business days


add to marked items

  • Fast-track conference proceedings
  • State-of-the-art research
  • Unique visibility
This book constitutes the refereed post-proceedings of the First International Workshop on Cognitive Agents for Virtual Environments, CAVE 2012, held at AAMAS 2012, in Valencia, Spain, in June 2012. The 10 full papers presented were thoroughly reviewed and selected from 14 submissions. In addition one invited high quality contribution has been included. The papers are organized in the following topical sections: coupling agents and game engines; using games with agents for education; visualization and simulation; and evaluating games with agents.

Content Level » Research

Keywords » cognitive architectures - human-agent communication - teamwork - urban simulations - virtual characters

Related subjects » Artificial Intelligence - General Issues - Software Engineering

Table of contents 

Coupling Agents and Game Engines.- HLA Proxy: Towards Connecting Agents to Virtual Environments by Means of High Level Architecture (HLA.- Decoupling Cognitive Agents and Virtual Environments.- Agent Communication for Believable Human-Like Interactions between Virtual Characters.- Using Games with Agents for Education.- Using Agents in Virtual Environments to Assist Controllers to Manage Multiple Assets.- A Collaborative Agent Architecture with Human-Agent Communication Model.- Improving Agent Team Performance through Helper Agents.- Visualisation and Simulation.- Visualisation on Demand for Agent-Based Simulation.- A Cognitive Module in a Decision-Making Architecture for Agents in Urban Simulations.- Evaluating Games with Agents.- Improving Situation Awareness in Intelligent Virtual Agents.- Generating Corpora of Activities of Daily Living and towards Measuring the Corpora’s.- Does High-Level Behavior Specification Tool Make Production of Virtual Agent Behaviors Better?.

Popular Content within this publication 

 

Articles

Read this Book on Springerlink

Services for this book

New Book Alert

Get alerted on new Springer publications in the subject area of Artificial Intelligence (incl. Robotics).