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Game Theory for Networks

Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers

  • Conference proceedings
  • © 2012

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Table of contents (20 papers)

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  1. Game Theory for Networks

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About this book

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.

Editors and Affiliations

  • University of British Columbia, Vancouver, Canada

    Vikram Krishnamurthy

  • Electrical and Computer Engineering, University of California, Davis, USA

    Qing Zhao

  • Carleton University, Ottawa, Canada

    Minyi Huang

  • Nanyang Technological University, Singapore

    Yonggang Wen

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