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  • © 2011

Language, Games, and Evolution

Trends in Current Research on Language and Game Theory

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Part of the book series: Lecture Notes in Computer Science (LNCS, volume 6207)

Part of the book sub series: Lecture Notes in Artificial Intelligence (LNAI)

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Table of contents (9 chapters)

  1. Front Matter

  2. Language, Games, and Evolution

    1. Language, Games, and Evolution: An Introduction

      • Anton Benz, Christian Ebert, Gerhard Jäger, Robert van Rooij
      Pages 1-13
  3. Part I: Non-evolutionary Approaches: Synchronic Phenomena

    1. Strategic Vagueness, and Appropriate Contexts

      • Kris De Jaegher, Robert van Rooij
      Pages 40-59
    2. Now That You Mention It

      • Michael Franke, Tikitu de Jager
      Pages 60-91
    3. The Role of Speaker Beliefs in Determining Accent Placement

      • James German, Eyal Sagi, Stefan Kaufmann, Brady Clark
      Pages 92-116
  4. Part II: Evolutionary Approaches: Diachronic Phenomena

    1. Evolutionarily Stable Communication and Pragmatics

      • Thomas C. Scott-Phillips
      Pages 117-133
    2. Simulating Grice

      • Patrick Grim
      Pages 134-159
    3. Signaling Games

      • Simon M. Huttegger, Kevin J. S. Zollman
      Pages 160-176
  5. Back Matter

About this book

Recent years witnessed an increased interest in formal pragmatics and especially the establishment of game theory as a new research methodology for the study of language use. Game and Decision Theory (GDT) are natural candidates if we look for a theoretical foundation of linguistic pragmatics. Over the last decade, a firm research community has emerged with a strong interdisciplinary character, where economists, philosophers, and social scientists meet with linguists. Within this field of research, three major currents can be distinguished: one is closely related to the Gricean paradigm and aims at a precise foundation of pragmatic reasoning, the second originates in the economic literature and is concerned with the role of game theory in the context of language use, and the third aims at language evolution seen either from a biological or from a cultural perspective. Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this volume is based on a selection of papers of two international conferences, one organised at ESSLLI in 2007 on language, games, and evolution, and the other organised at the ZAS in Berlin on games and decisions in pragmatics in 2008. This volume is rounded off by additional invited papers and now contains eight articles of leading researchers in the field which together provide a state-of-the-art survey of current research on language evolution and game theoretic approaches to pragmatics.

Editors and Affiliations

  • Zentrum für Allgemeine Sprachwissenschaft, Berlin, Germany

    Anton Benz

  • Department of Linguistics, University of Tuebingen, Tuebingen, Germany

    Christian Ebert, Gerhard Jäger

  • Institute for Logic, Language and Computation (ILLC), University of Amsterdam, Amsterdam, The Netherlands

    Robert Rooij

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access