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Computer Science - Artificial Intelligence | Evolutionary Game Design

Evolutionary Game Design

Browne, Cameron

2011, XI, 122p. 68 illus..

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  • Describes the world's first experiment in fully automated game design.
  • Includes the first commercially published board game to be designed by computer.
  • Includes a new game description language for describing general games.
  • Provides unique insights into the game design process.
  • Describes 57 aesthetic criteria used to identify interesting games
  •  Should appeal to AI researchers and anyone interested in games
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Content Level » Research

Keywords » Aesthetics - Artifical Intelligence - Combinatorial games - Evolutionary Approaches - Game Design

Related subjects » Artificial Intelligence - Information Systems and Applications - Theoretical Computer Science

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