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  • © 1996

Learning and Geometry: Computational Approaches

Birkhäuser

Part of the book series: Progress in Computer Science and Applied Logic (PCS, volume 14)

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Table of contents (8 chapters)

  1. Front Matter

    Pages i-xiii
  2. Learning

    1. Front Matter

      Pages 1-1
    2. Learning by MDL

      • J. Rissanen, Bin Yu
      Pages 3-19
    3. Pac Learning, Noise, and Geometry

      • Robert H. Sloan
      Pages 21-41
  3. Geometry

    1. Front Matter

      Pages 65-65
    2. A Survey of Geometric Reasoning Using Algebraic Methods

      • Shang-Ching Chou, Xiao-Shan Gao
      Pages 97-119
    3. Synthetic vs Analytic Geometry for Computers

      • Walter Whiteley
      Pages 121-141
    4. Representing Geometric Configurations

      • Walter Whiteley
      Pages 143-178
  4. Back Matter

    Pages 211-212

About this book

The field of computational learning theory arose out of the desire to for­ mally understand the process of learning. As potential applications to artificial intelligence became apparent, the new field grew rapidly. The learning of geo­ metric objects became a natural area of study. The possibility of using learning techniques to compensate for unsolvability provided an attraction for individ­ uals with an immediate need to solve such difficult problems. Researchers at the Center for Night Vision were interested in solving the problem of interpreting data produced by a variety of sensors. Current vision techniques, which have a strong geometric component, can be used to extract features. However, these techniques fall short of useful recognition of the sensed objects. One potential solution is to incorporate learning techniques into the geometric manipulation of sensor data. As a first step toward realizing such a solution, the Systems Research Center at the University of Maryland, in conjunction with the Center for Night Vision, hosted a Workshop on Learning and Geometry in January of 1991. Scholars in both fields came together to learn about each others' field and to look for common ground, with the ultimate goal of providing a new model of learning from geometrical examples that would be useful in computer vision. The papers in the volume are a partial record of that meeting.

Editors and Affiliations

  • Department of Mathematics, University of Maryland, College Park, USA

    David W. Kueker

  • Department of Computer Science, University of Maryland, College Park, USA

    Carl H. Smith

Bibliographic Information

Buy it now

Buying options

eBook USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 109.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access