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  • © 2013

Transactions on Edutainment IX

  • Gives a forum for stimulating and innovative research ideas in edutainment Features outstanding contributions from the VS-Games 2011 conference as well as other selected papers Contains detailed papers on up-to-date research in serious games and virtual worlds

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 7544)

Part of the book sub series: Transactions on Edutainment (TEDUTAIN)

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Table of contents (21 chapters)

  1. Front Matter

  2. Papers from VS-Games 2011

    1. The Periodic Table of Elements via an XNA-Powered Serious Game

      • James Birchall, Christos Gatzidis
      Pages 1-28
    2. Digital Storytelling within Virtual Environments: “The Battle of Thermopylae”

      • Dimitrios Christopoulos, Pavlos Mavridis, Anthousis Andreadis, John N. Karigiannis
      Pages 29-48
    3. Games on Prescription! Evaluation of the Elinor Console for Home-Based Stroke Rehabilitation

      • Per Backlund, Anna-Sofia Alklind Taylor, Henrik Engström, Mikael Johannesson, Mikael Lebram, Angelique Slijper et al.
      Pages 49-64
    4. Course Lectures as Problem-Based Learning Interventions in Virtual Worlds

      • Spyros Vosinakis, Panayiotis Koutsabasis, Panagiotis Zaharias
      Pages 81-96
    5. Virtual Customers in a Multiagent Training Application

      • Philippe Mathieu, David Panzoli, Sébastien Picault
      Pages 97-114
    6. Game Based Early Programming Education: The More You Play, the More You Learn

      • Ioannis Paliokas, Chistos Arapidis, Michail Mpimpitsos
      Pages 115-131
    7. Story Guided Virtual Environments in Educational Applications

      • Vedad Hulusic, Selma Rizvic
      Pages 132-149
  3. Regular Papers

    1. Effects of RPG on Middle School Players’ Intrapersonal Intelligence

      • Qian Li, Teng Zhang, Bei Wang, Naiyi Wang
      Pages 160-175
    2. Implementation of Lushan Virtual Digital Plant Museum

      • Jun Dai, Lifen Zhang
      Pages 176-183
    3. Pedestrian Detection Based on Kernel Discriminative Sparse Representation

      • Keyang Cheng, Qirong Mao, Yongzhao Zhan
      Pages 184-195
    4. The Design and Implementation of Computer-Aided Chinese Medicated Diet System

      • Xiaojuan Hu, Zheng He, Hong-Hai Zhu, Jun Dong
      Pages 196-204
    5. Music-Driven Emotion Model Applied in Digitalized Dance Performance of Sacrificial Ceremony for Confucius

      • Desheng Lv, Yuting Wang, Chen Guo, Zhigeng Pan, Haibin Shi
      Pages 205-212
    6. Real-Time Rendering Framework in the Virtual Home Design System

      • Pengyu Zhu, Mingmin Zhang, Zhigeng Pan
      Pages 213-224
    7. Multiple-Cue-Based Visual Object Contour Tracking with Incremental Learning

      • Aiping Wang, Zhi-Quan Cheng, Ralph R. Martin, Sikun Li
      Pages 225-243
    8. Building Virtual Entertainment Environment with Tiled Display Wall and Motion Tracking

      • Liangjie Zhang, Xiaohong Jiang, Kaibin Lei, Hua Xiong
      Pages 244-251
    9. Enjoying of Traditional Chinese Shadow Play – A Cross-Culture Study

      • Yan Shi, Fangtian Ying, Jinhui Yu
      Pages 262-277

About this book

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This issue contains a special section on serious games with 8 outstanding contributions from the VS-Games 2011 conference; furthermore, there are 13 regular papers. These contributions clearly demonstrate the use of serious games and virtual worlds for edutainment applications and form a basis for further exploration and new ideas.

Editors and Affiliations

  • Hangzhou Normal University, Hangzhou, China

    Zhigeng Pan

  • Keio University Graduate School of Media Design, Yokohama-city, Japan

    Adrian David Cheok

  • University of Education, Weingarten, Germany

    Wolfgang Müller

  • Coventry University, UK

    Fotis Liarokapis

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access