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Advances in Computer Games

13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papers

  • Conference proceedings
  • © 2012

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  • State-of-the-art research
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Part of the book series: Lecture Notes in Computer Science (LNCS, volume 7168)

Part of the book sub series: Theoretical Computer Science and General Issues (LNTCS)

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Conference proceedings info: ACG 2011.

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Table of contents (29 papers)

Other volumes

  1. Advances in Computer Games

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About this book

This book constitutes the thoroughly refereed post-conference proceedings of the 13th Advances in Computer Games Conference, ACG 2011, held in Tilburg, The Netherlands, in November 2011. The 29 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover a wide range of topics such as Monte-Carlo tree search and its enhancement, temporal difference learning, optimization, solving and searching, analysis of a game characteristic, new approaches, and serious games.

Editors and Affiliations

  • Tilburg Institute of Cognition and Communication, Tilburg University, Tilburg, The Netherlands

    H. Jaap Herik, Aske Plaat

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