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Table of contents (30 papers)
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Front Matter
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Search and Strategies
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Theory and Complexity Issues
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Further Experiments with Games
Keywords
Editors and Affiliations
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Department of Computer Science, University of Alberta, Edmonton, Canada
Tony Marsland
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Future University - Hakodate, Hakodate, Japan
Ian Frank
Bibliographic Information
Book Title: Computers and Games
Book Subtitle: Second International Conference, CG 2001, Hamamatsu, Japan, October 26-28, 2000 Revised Papers
Editors: Tony Marsland, Ian Frank
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/3-540-45579-5
Publisher: Springer Berlin, Heidelberg
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eBook Packages: Springer Book Archive
Copyright Information: Springer-Verlag Berlin Heidelberg 2001
Softcover ISBN: 978-3-540-43080-3Published: 09 January 2002
eBook ISBN: 978-3-540-45579-0Published: 29 June 2003
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XIV, 450
Topics: Popular Computer Science, Theory of Computation, Artificial Intelligence, Mathematics of Computing, Algorithm Analysis and Problem Complexity, Data Structures