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Applied Geometry for Computer Graphics and CAD

  • Textbook
  • © 2005

Overview

  • Thoroughly revised and updated, this edition features new material on solid modelling and rendering, and new exercises and applications throughout
  • Designed for students of engineering and computer science, as well as students of mathematics. A website at: http://dmarsh.members.beeb.net/book.html provides additional resources and links to other useful websites
  • Includes supplementary material: sn.pub/extras

Part of the book series: Springer Undergraduate Mathematics Series (SUMS)

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Table of contents (11 chapters)

Keywords

About this book

Focussing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD).

New features in this revised and updated edition include: the application of quaternions to computer graphics animation and orientation; discussions of the main geometric CAD surface operations and constructions: extruded, rotated and swept surfaces; offset surfaces; thickening and shelling; and skin and loft surfaces; an introduction to rendering methods in computer graphics and CAD: colour, illumination models, shading algorithms, silhouettes and shadows.

Over 300 exercises are included, many of which encourage the reader to implement the techniques and algorithms discussed through the use of a computer package with graphing and computer algebra capabilities. A dedicated website also offers further resources and links to other useful websites.

Reviews

From the reviews:

a nice introduction to the foundations of applications of geometry to computer graphics and computer-aided design….A useful textbook.

Zentralblatt MATH

Mathematics students often ask where they can find a nice introduction to computer graphics and computer-aided design; professors have also been known to pose the same question. They will all find an answer here: Marsh’s book should guide them effectively and painlessly towards the applications of mathematics and geometry in graphics and CAD.

Computer-Aided Design 32 (2000)

From the reviews of the second edition:

"This is a mathematics textbook on the basics of the geometry involved in computer graphics and computer-aided design, written at an undergraduate level suitable for students of mathematics, computer science, and engineering. … All of the book’s topics are presented in a clean and concise way, with nice illustrations and attention to both geometric ideas and practical issues of computing. … This book would be useful for instructors who want a specific reference … ." (Adam Coffman, Mathematical Reviews, 2005h)

"Images generated by a computer are ubiquitous, they are used in science, in engineering, and by the entertainment business. This textbook is an introduction to the mathematics behind these images. … This exposition is intended for a broad audience with basic mathematical knowledge (vectors, matrices, calculus)." (P. Schmitt, Monatshefte für Mathematik, Vol. 151 (4), 2007)

“The title says it all. … covers exactly what you would expect: theory and background for applying geometric techniques for visualization on a computer. … This book is part of the SUMS (Springer Undergraduate Mathematics Series). The theory and applications are explained well, and moreover the text contains numerous examples, problems, and fully worked solutions. The book was written with students in computer science,engineering as well as of mathematics in mind … .” (Pieter Audenaert, Bulletin of the Belgian Mathematical Society, 2007)

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