Overview
- Authors:
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Niels Ole Bernsen
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Gentofte, Denmark
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Laila Dybkjær
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Gentofte, Denmark
- First to address interactive systems development and evaluation for usability from a thoroughly multimodal perspective
- First to argue that the field of human-computer interaction needs complete re-orientation to take into account the fact that GUI-based systems merely represent a single modality combination among thousands of others
- Presents a thorough introduction to modalities and multimodality
- The authors have a 16 year track record of usability-oriented research and development of novel, non-GUI-based systems, multimodal natural interactive systems, and modality theory
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Table of contents (18 chapters)
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- Niels Ole Bernsen, Laila Dybkjær
Pages 1-19
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- Niels Ole Bernsen, Laila Dybkjær
Pages 21-23
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- Niels Ole Bernsen, Laila Dybkjær
Pages 25-65
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- Niels Ole Bernsen, Laila Dybkjær
Pages 67-111
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- Niels Ole Bernsen, Laila Dybkjær
Pages 113-119
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- Niels Ole Bernsen, Laila Dybkjær
Pages 121-147
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- Niels Ole Bernsen, Laila Dybkjær
Pages 149-159
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- Niels Ole Bernsen, Laila Dybkjær
Pages 161-195
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- Niels Ole Bernsen, Laila Dybkjær
Pages 197-208
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- Niels Ole Bernsen, Laila Dybkjær
Pages 209-231
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- Niels Ole Bernsen, Laila Dybkjær
Pages 233-262
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- Niels Ole Bernsen, Laila Dybkjær
Pages 263-286
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- Niels Ole Bernsen, Laila Dybkjær
Pages 287-308
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- Niels Ole Bernsen, Laila Dybkjær
Pages 309-314
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- Niels Ole Bernsen, Laila Dybkjær
Pages 315-349
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- Niels Ole Bernsen, Laila Dybkjær
Pages 351-385
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- Niels Ole Bernsen, Laila Dybkjær
Pages 387-412
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- Niels Ole Bernsen, Laila Dybkjær
Pages 413-419
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Back Matter
Pages 421-431
About this book
This preface tells the story of how Multimodal Usability responds to a special challenge. Chapter 1 describes the goals and structure of this book. The idea of describing how to make multimodal computer systems usable arose in the European Network of Excellence SIMILAR – “Taskforce for cre- ing human-machine interfaces SIMILAR to human-human communication”, 2003– 2007, www. similar. cc. SIMILAR brought together people from multimodal signal processing and usability with the aim of creating enabling technologies for new kinds of multimodal systems and demonstrating results in research prototypes. Most of our colleagues in the network were, in fact, busy extracting features and guring out how to demonstrate progress in working interactive systems, while claiming not to have too much of a notion of usability in system development and evaluation. It was proposed that the authors support the usability of the many multimodal pro- types underway by researching and presenting a methodology for building usable multimodal systems. We accepted the challenge, rst and foremost, no doubt, because the formidable team spirit in SIMILAR could make people accept outrageous things. Second, h- ing worked for nearly two decades on making multimodal systems usable, we were curious – curious at the opportunity to try to understand what happens to traditional usability work, that is, work in human–computer interaction centred around tra- tional graphical user interfaces (GUIs), when systems become as multimodal and as advanced in other ways as those we build in research today.