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  • © 2013

3D-TV System with Depth-Image-Based Rendering

Architectures, Techniques and Challenges

Editors:

  • Provides a comprehensive and thorough coverage of the technologies for development of the DIBR-based 3D-TV system, from content creation, compression and transmission to visualization and quality assessment

  • Discusses the challenges, technical immaturity, remaining obstacles, and research trends in the 3D-TV processing and system development

  • Presents standardization efforts and future prospects on the target 3D-TV system

  • Includes supplementary material: sn.pub/extras

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Table of contents (15 chapters)

  1. Front Matter

    Pages i-xii
  2. System Overview

    1. Front Matter

      Pages 1-1
  3. system overview

    1. An Overview of 3D-TV System Using Depth-Image-Based Rendering

      • Yin Zhao, Ce Zhu, Lu Yu, Masayuki Tanimoto
      Pages 3-35
  4. Content Generation

    1. Front Matter

      Pages 37-37
  5. Content generation

    1. Generic Content Creation for 3D Displays

      • Frederik Zilly, Marcus Müller, Peter Kauff
      Pages 39-68
    2. Stereo Matching and Viewpoint Synthesis FPGA Implementation

      • Chao-Kang Liao, Hsiu-Chi Yeh, Ke Zhang, Vanmeerbeeck Geert, Tian-Sheuan Chang, Gauthier Lafruit
      Pages 69-106
    3. DIBR-Based Conversion from Monoscopic to Stereoscopic and Multi-View Video

      • Liang Zhang, Carlos Vázquez, Grégory Huchet, Wa James Tam
      Pages 107-143
    4. Virtual View Synthesis and Artifact Reduction Techniques

      • Yin Zhao, Ce Zhu, Lu Yu
      Pages 145-167
    5. Hole Filling for View Synthesis

      • Ismael Daribo, Hideo Saito, Ismael Daribo, Ryo Furukawa, Shinsaku Hiura, Naoki Asada
      Pages 169-189
    6. LDV Generation from Multi-View Hybrid Image and Depth Video

      • Anatol Frick, Reinhard Koch
      Pages 191-220
  6. Data Compression and Transmission

    1. Front Matter

      Pages 221-221
  7. Data compression and transmission

    1. 3D Video Compression

      • Karsten Müller, Philipp Merkle, Gerhard Tech
      Pages 223-248
    2. Depth Map Compression for Depth-Image-Based Rendering

      • Gene Cheung, Antonio Ortega, Woo-Shik Kim, Vladan Velisavljevic, Akira Kubota
      Pages 249-276
    3. Effects of Wavelet-Based Depth Video Compression

      • Ismael Daribo, Hideo Saito, Ryo Furukawa, Shinsaku Hiura, Naoki Asada
      Pages 277-298
    4. Transmission of 3D Video over Broadcasting

      • Pablo Angueira, David de la Vega, Javier Morgade, Manuel María Vélez
      Pages 299-344
  8. 3D Visualization and Quality Assessment

    1. Front Matter

      Pages 345-345
  9. 3D visualization and quality assessment

    1. The Psychophysics of Binocular Vision

      • Philip M. Grove
      Pages 347-373
    2. Stereoscopic and Autostereoscopic Displays

      • Phil Surman
      Pages 375-411
    3. Subjective and Objective Visual Quality Assessment in the Context of Stereoscopic 3D-TV

      • Marcus Barkowsky, Kjell Brunnström, Touradj Ebrahimi, Lina Karam, Pierre Lebreton, Patrick Le Callet et al.
      Pages 413-437
    4. Visual Quality Assessment of Synthesized Views in the Context of 3D-TV

      • Emilie Bosc, Patrick Le Callet, Luce Morin, Muriel Pressigout
      Pages 439-473

About this book

Riding on the success of 3D cinema blockbusters and advances in stereoscopic display technology, 3D video applications have gathered momentum in recent years. 3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges surveys depth-image-based 3D-TV systems, which are expected to be put into applications in the near future. Depth-image-based rendering (DIBR) significantly enhances the 3D visual experience compared to stereoscopic systems currently in use. DIBR techniques make it possible to generate additional viewpoints using 3D warping techniques to adjust the perceived depth of stereoscopic videos and provide for auto-stereoscopic displays that do not require glasses for viewing the 3D image.

 

The material includes a technical review and literature survey of components and complete systems, solutions for technical issues, and implementation of prototypes. The book is organized into four sections: System Overview, Content Generation, Data Compression and Transmission, and 3D Visualization and Quality Assessment. This book will benefit researchers, developers, engineers, and innovators, as well as advanced undergraduate and graduate students working in relevant areas.

Editors and Affiliations

  • , School of Electrical & Electronic, Nanyang Technological University, Singapore, Singapore

    Ce Zhu

  • Electronic Engineering, Department of Information Science &, Hangzhou, China, People's Republic

    Yin Zhao

  • , Department of Information Science &, Zhejiang University, Hangzhou, China, People's Republic

    Lu Yu

  • Graduate School of Engineering, Department of Electrical Engineering and, Nagoya University, Nagoya, Japan

    Masayuki Tanimoto

About the editors

Ce Zhu is currently an Associate Professor at the School of Electrical & Electronic Engineering, Nanyang Technological University, Singapore. His research interests include image/video coding, streaming and processing, 3D video, joint source-channel coding, multimedia systems and applications. He serves as an Associate Editor of IEEE Transactions on Broadcasting, IEEE Signal Processing Letters, Multidimensional Systems and Signal Processing (Springer), and as an Editorial Board Member of Multimedia Tools and Applications (Springer).

Bibliographic Information

  • Book Title: 3D-TV System with Depth-Image-Based Rendering

  • Book Subtitle: Architectures, Techniques and Challenges

  • Editors: Ce Zhu, Yin Zhao, Lu Yu, Masayuki Tanimoto

  • DOI: https://doi.org/10.1007/978-1-4419-9964-1

  • Publisher: Springer New York, NY

  • eBook Packages: Engineering, Engineering (R0)

  • Copyright Information: Springer Science+Business Media New York 2013

  • Hardcover ISBN: 978-1-4419-9963-4Published: 15 August 2012

  • Softcover ISBN: 978-1-4899-9096-9Published: 19 September 2014

  • eBook ISBN: 978-1-4419-9964-1Published: 15 August 2012

  • Edition Number: 1

  • Number of Pages: XII, 480

  • Topics: Signal, Image and Speech Processing, Image Processing and Computer Vision, Multimedia Information Systems

Buy it now

Buying options

eBook USD 129.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 169.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access