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Foundation Blender Compositing

  • Book
  • © 2009

Overview

  • Blender is fast becoming the tool of choice for animation and 3D artists. This book shows them how they can also use Blender for visual effects, compositing, and post-production editing.

  • First book on Blender as a video and post-production compositing tool

  • Publication date coincides with anticipated release of Blender 2.5

  • Author is well-established in the Blender community and wrote much of the Blender wiki

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Table of contents (14 chapters)

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About this book

Anyone who uses Blender needs this book. Blender users know that it can be used for modeling, animation, and rendering, but it can also be used as a fully functional compositing and post-production application. This book explores Blender's use as a compositing and post-production tool in the video and film production pipeline. In this book, you will learn how to:

  • Create and apply masks and special effects in Blender
  • Composite images using Blender's node-based compositor
  • Sequence and overlay video and audio using Blender's non-linear editor

About the author

Roger Wickes is a producer, project manager, and intellectual property portfolio manager for commercials, pre-visualizations, games, training materials, and other assets of the creative enterprise. He has authored large parts of the Blender on-line wiki documentation for compositing nodes, animation, and video sequence editing, has used Blender for more than ten years, and is an active member of the community. He has managed over a hundred software professionals and consulted for Fortune 100 companies on various aspects of software development and business process, and his company produced some of the first Internet-based business software.

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